I guess the optimization for low-end systems could be a little bit better. It plays and feels like the other Sam games. It's different from Croteam's usual formula, but I think it's that way on purpose. I found the crappy dialog and the poor choreography to be brilliantly done, which sounds really contradicting, but that's exactly why I find it hilarious. Anyway, the humor is toned down quite a bit, at least compared to SS2. Just because it has iron sights on TWO guns doesn't mean it's trying to be like CoD. I'm tired of people screaming the term "CoDified" and whatnot. People need to get over themselves regarding these new gameplay additions. It lets you traverse the massive landscapes much quicker. The devastator still has to be reloaded, but it's got a 20-shell clip. Once you get down the road a bit, the pump shotgun, the pistol, and the assault rifle kind of become obsolete. It lets you This game is as much of a blast as the other games, but I found the addition of RELOADING to be very annoying, at least during the early levels of the game. This game is as much of a blast as the other games, but I found the addition of RELOADING to be very annoying, at least during the early levels of the game.
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