Had just a teeny bit more work gone into them it would have made working with them a lot more functional. So you get these weird little artifacts that come out and make it sound as though your players are making errors. On others, it will show "legato octaves" and you can hear it actually try to force octaves out of, for example, the portatos - but only at the transition. And you'll notice on some of them it will show "no transition" in the editor menu. Interestingly, this can cause some really odd things to happen, as when I first got the library and didn't know what I was doing with it, I was playing around with all the articulations as legato. You can "force" any articulation to play like "legato" in a multi instance of Capsule, but the only actual legato scripting for the strings is legato octave. There is a high strings sustains unison patch that can be forced legato.
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